Hyperstorm is a tabletop role-playing game based on the Finnish science fiction RPG Heimot, which was released in 2006. Hyperstorm is more of a reboot rather than a simple translation or a new edition of the game. We have revised a lot of stuff, from the setting to game mechanics, but there are also many familiar things for the people who have played Heimot.
Outer Space Wreck Crawling
The core idea of this game concept is to transfer the well-tested idea of dungeon crawling into outer space. Instead of dungeons, the heroes in this game will be exploring wrecks. In game terms, wrecks can be anything from crash-landed space ships, wrecked space stations, and abandoned colony settlements to mysterious enigmas or other alien ruins.
The wrecks are more often than not dangerous places, with terrible creatures, clever traps and other dangers such as leaking reactors, rogue nano-swarms or weird dimensional anomalies waiting for the hapless explorer.
Depending on what you want to make of it, the adventures can be just simple blast & slash looting, or the characters can get entangled in galactic conspiracies or take sides in the on-going conflicts between different factions.